tag:blogger.com,1999:blog-4407860231382967590.post4003518432949641166..comments2023-06-06T04:54:53.829-08:00Comments on Divine Plea: DS/DG Revisited, Aura Mastery hotness, and Sacred Shield loveAdgamorixhttp://www.blogger.com/profile/07642665863641484225noreply@blogger.comBlogger4125tag:blogger.com,1999:blog-4407860231382967590.post-52845099769331640102010-04-19T12:03:41.171-08:002010-04-19T12:03:41.171-08:00Yes, it definitely depends on the situation for no...Yes, it definitely depends on the situation for not shielding. I'm in non-heroic 25man so it it a little less of a problem. DSac breaks if you are brought under 20%, but that much transferred damage usually means AoE likely to take you even lower toward death. I have read some ppl complaining they were killed by DSac, but seen no hard log evidence. Times like that are nice for GS, PW:Shield and other saves if you don't/can't shield. I will shield w/ DSac on a Pungent Blight, in particular.<br /><br />As an aside, the one thing I hate more than the nerf is the 30 yard range. That's just dorky.<br /><br />I only tank the occasional 10man, but the cast/cancel macro to just use Divine Guardian seems too situational to me, though the cooldown is short enough that a tank would have opportunity to use it while taking damage and again at other times when he can use DSac fully.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-4407860231382967590.post-90639298664616865432010-04-19T08:24:57.838-08:002010-04-19T08:24:57.838-08:00One downside to the non-shielded DS/DG is that eve...One downside to the non-shielded DS/DG is that even though you don't 'have' to shield due to it breaking - we've found that oftentimes it breaks, but the residual raid damage is enough to kill you.Adgamorixhttps://www.blogger.com/profile/07642665863641484225noreply@blogger.comtag:blogger.com,1999:blog-4407860231382967590.post-41354559390884866592010-04-18T07:49:02.986-08:002010-04-18T07:49:02.986-08:00There's no reason to go holy to understand the...There's no reason to go holy to understand the abilities. Sacred Shield is cheap mitigation with the caveat that you need to find the GCD to recast. Prot and Holy shouldn't have much trouble finding a moment. Ret might find some time in transitional phases.<br /><br />DS/DG is, even after the nerf, a great set of talents. DSac by itself is still reasonably useful for a Ret paladin who can buy access to vulnerable groups in the raid, but Aura Mastery is generally a lot more useful.<br /><br />The key to both abilities is planning when you will use them and whether or not you must shield at the same time. The nerfed DS/DG is much better in the one aspect that you can get away without shielding yourself every time as well. Multiple paladins lets you setup rotations and you can get around some very tough situations.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-4407860231382967590.post-74586025663261045402010-04-16T19:36:39.645-08:002010-04-16T19:36:39.645-08:00Speccing into DS doesn't work for ret now.. wi...Speccing into DS doesn't work for ret now.. without DG it isn't worth the talent points since the change. Aura Mastery is a better use of our 'spare' talents. <br /><br />I do my best to remember to keep SS up when tanking.. and situationally as ret. I keep thinking i should go holy for a while to get a better feel for the abilities though.Vespershttps://www.blogger.com/profile/08045160246096062401noreply@blogger.com