Something is missing - something small. We're right on the cusp of knocking H-Sin 10 down, but we're missing something in a transition. Every wipe it's about the same, 24 to 20%, then the wheels come off. At this point, the only thing I can figure is it's a lack of communication between the healers, and letting the tanks know they should use a CD or two.
Of course it doesn't help when your tank eats a 41k frost breath. Or someone dies to the frost nova, or your priest doesn't realize he has Unstable magic and explodes in the raid for 20k.
And I'm certainly not blameless - I've chained ice blocks more than once.
I think for all of us the frustration comes from the simple fact that next to the Lich King (who took us fewer attempts), this fight is insanely difficult in terms of raid coordination. It's amazing, yet frustrating at the same time - simply because over the course of the expansion we have been handed bosses that were fairly easy. Truth be told though, regular Sindragosa isn't that hard.
I can't believe Blizzard had the stones to make Heroic modes Heroic. The nerve.
Also, is it too much to ask that our tank actually get some heroic tank drops instead of DPS plate? I feel bad for the guy. He's got a rocking heroic 10 set of DPS gear, and is still sporting the shield from regular 10m Anub.
A side note
So I saw that the Paladin notes are being released on Wed now instead of Friday. I'm not going to get too excited, as a huge chunk of it will probably never make it to the Beta, let alone go live. It will be nice to see what direction they have planned for Paladins though. I'm just glad that I have some ret gear all set to be enchanted and gemmed. I'm going to blow some stuff up come leveling time.