The other night I saw a strange thing in /trade. It's fairly common to see someone offering to pay 40g or some such for a run through Scholo or Dire Maul, the price varies of course - and lots of requests for healing those DKs in the outlands.
This time though I saw someone hawking their skills in the other direction - offering to tank/heal a dungeon for a fixed price. While this makes sense, I had to ponder for a moment and think about the risks involved here.
I'm a huge fan of PUGs, so this isn't a rant about casual vs. hard core, or PUG vs. guild - but rather a reflection on what exactly I'm getting myself into when I step into a PUG. I know that I'll probably die a few times. There's almost always that one DPS who opens up too quick, or that tank who thinks that holding one mob is sufficient. Even worse is the DPS that refuses to CC - as if it was a badge of shame on the tank or DPS.
I just wonder if the 40 or 100g they are looking for covers their time? What do I get for my money? I'm assuming that if I'm paying for your services, that you are therefore excluded from loot (shards, orbs, etc). If not, then why am I paying you over and above the standard loot?
I guess when it's 4am and loltank is the only meatshield around, you take what you can get.
Personally, I went to bed.