It's been a week now since the dilution of Sinners and Saints, and after squeezing in three lockouts into two weeks (go go server transfers), I have a few days off from raiding to just sit back and relax. Of course I won't do that (too much), there's still a lot of things to get done before 3.2. I am going to take a moment to reflect on a few things I'm not going to be doing.
1) No more "State of the guild" evaluations. Towards the end it was getting painful to look at our list of raiders, and then realize that the core you depended on wasn't there any more.
2) Glee Glee no more DKP! We implemented a DKP system to try and right the ship - it failed. Back to the old ways of /rolling for loot.
3) No more, Mr. Nice Guy...with a guild of 10 like minded folks, there's nobody to coddle. It was refreshing to hear "Yeah - I messed up on that" the other night. Even if it was a wipe, at least people were taking personal responsibility.
4) No more grinding. Unless I decide I want a mammoth or something for an alt (I hate slow flyers), my days of grinding flasks/food/repairs are over. Our 10 man sells our BoEs and such for cash. It's honestly cheaper to pay someone the 100g for crafting an item - because we're getting 14k for the pattern on the AH.
5) No more recruiting. 10 players, 10 slots. Everyone knows they can be replaced, and everyone knows that if they miss a night we'll PUG instead.
Now to get everyone ready and keep pushing Algalon. We'll be riding high if we can get that guy down.